94828-2 RAA Outer Seas TEXT R1 Proof
Val Carter’s Guide to Merfolk
Grim Spear Medium Humanoid (Atlas Merfolk), Chaotic Evil
STR
DEX
CON INT
WIS
CHA
11 (+0)
14 (+2)
10 (+0)
10 (+0)
10 (+0)
8 (-1)
Actions Multiattack. The Grim Spear may make two attacks a round, one with their barbed spear and one ranged attack with their barbed spear. Barbed Spear (Melee). Melee Weapon Attack: +2 to hit, reach 5 ft., one tar get. Hit: 4 (1d8) piercing damage. Barbed Spear (Ranged). Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit 5 (1d8+2) piercing damage. If the target is a creature, it must make a Strength
Armor Class 13 (natural armor) Hit Points 9 (2d8) Speed 30 ft., swim 40 ft. Skills Perception +2, Stealth +4 Senses Darkvision 60 ft., Passive Perception 12 Languages Shanx (Common), Atlantian Challenge Rating 0.5 (100 XP) Abilities
Amphibious. Atlas Merfolk can breathe both air and water.
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