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Val Carter’s Guide to Merfolk

Fist of Valcora Medium Humanoid (Valcora Merfolk), Chaotic Neutral STR DEX CON INT WIS CHA 18 (+4) 14 (+2) 16 (+3) 10 (+0) 12 (+1) 8 (-1)

Armor Class 15 (natural armor) Hit Points 90 (12d8+36) Speed 30 ft., swim 40 ft.

Rage of Valcora (2 times a day). As a bonus action, the Fist of Valcora can enter a rage for up to 1 min ute. While raging, they gain the following benefits: • Advantage on Strength Checks and saving throws. • When the Fist of Valcora makes a melee weapon attack using Strength, they deal an extra 2 (1d4) damage. • Resistance to bludgeoning, pierc ing, and slashing damage.

Skills Athletics +7, Perception +3 Senses Darkvision 60 ft., Pas sive Perception 13 Languages Shanx (Common), Valcora Challenge Rating 4 (1,100 XP) Abilities Amphibious. Valcora Merfolk can breathe both air and water.

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