95102_RAA_Hasselberger2024_R1_PROOF
Thuln, the Damned Utilized as a plague quarantine camp for well over a century, Thuln was later home to a hospital and asylum for the mad. Since its closure (some say abandonment), the lonely island remains uninhabited, save for the souls of the damned that give the isle its name. The vengeful shades of its former inhabitants – be they prisoners, patients, doctors or guards – are said to roam the crumbling ruins, ensuring that any who dare come its shores never leave.
Sefdar, the Burning Vale A once-peaceful, pastoral land full of hard-working folk, big horn sheep and old wife’s tales, Sefdar was transformed into a ghost town following a demonic summoning gone awry. A group of malevolent cultists took root in caverns beneath the vale and lost control of the evil they summoned. One demon begat another and another until the valley was overrun. While this evil was eventually banished by a contingent of powerful heroes, Sefdar’s inhabitants either fled or were destroyed. That taint remains behind today, leaving the town a haunted, ash-covered ruin. Fires have been raging beneath Sefdar for more than 60 winters now, refusing to go out… but no one truly knows if this is just a symptom of the demons’ former presence or if something far more sinister (and recent) is at hand. Staglar’s Tankard Formerly a pagan burial ground (or the site of an abbey abandoned after a plague of madness, if religious screed is to be believed), this inn was founded by the retired mercenary whose name it bears. It is rather plain and simple looking from the outside, constructed of solid timbers covered with peeling whitewash. Nevertheless, it is known as a last resort to caravan
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