94828-2 RAA Outer Seas TEXT R1 Proof
Val Carter’s Guide to Merfolk
humanoids make their homes in dense coral forest and wield bows made of coral and kelp. It is almost impossible to find a Venom Charmer without a collection of venomous sea snakes swimming nearby or wrapped around them, listening to their distinct underwater song. About Venom Charmers are endurance hunters by nature, preferring the long game to a quick kill. These ser pentine merfolk will often let less interesting prey pass them by, choos ing to set their sights on those they find curious, unique, or difficult to hunt. They then spend months, if not years, tracking them to set up the most inopportune or difficult moment to strike.
Actions Multiattack. The Venom Charmer may make two attacks per turn with their claws, or two attacks per turn with their Serpent Shot. Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) slashing damage. Serpent Shot. Ranged Weapon Attack: +5 to hit, range 30/60 ft., one target. Hit: 7 (1d8+3) piercing damage. Description The Venom Charmer is a serpen tine merfolk with brightly colored scales that present in shades of blue, pink, and violet. These snake-like
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