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Schooling & Reading/Learning New Spells: Knowing how to read is important for the casting of magic. Most major cities will have a Scholar or Scribe available to teach a character how to read. On average, 1 Month of Class will increase your Base reading ability by 10%. At the end of every month in game, you can roll against your new reading percentage to see if you have learned to read. Passing the d100 roll, will conclude in an early graduation, but no refund of services rendered.

Average Cost to Learn to Read 10% Increase 6,000 Gold (1 Months) 25% Increase 10,000 Gold (2 Months) 60% Increase 19,000 Gold (6 Months) 100% Learned 45,000 Gold (7 Months)

When learning a new spell or attempting to read something, you must roll lower than your reading percentage for a success.

Casting Spells: Spells are cast through Checks & Saves. The Caster will perform a check and those targeted will roll for save. Failed rolls of casting will still expend Magic Slots. Targets who pass the check are not effected, while those who fail are. • Basic Spells: Cast/Save Roll on 14+. Cast the same turn declared. • Ritual Spells: Cast/Save Roll on 17+; take two turns to cast. • Advanced Spells: Cast/Save Roll on 25+; instant casting but require higher Spell Slots and Arcana Lore.

Spell Level

Spell Cost

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1 2 3 4 5 6 7 8 9 10

15

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