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Character Advancement: Improvement Points are earned during gameplay, distinct from starting points. Game Master awards points for performance: defeating enemies, creative problem-solving, completing quests.
Below is the table to follow for investing points into your characters different STATS & SKILLS.
1
500
Easy Quests: Worth between 1000 and 3000 points. These are simple tasks. Normal Quests: Worth between 4000 and 8000 points. These quests have some challenges but nothing too tough. Hard Quests: Worth between 9000 and 15000 points. These quests will test your SKILLS. Each Session, The Game Master should at minimum be giving out 300 XP points to each Player for showing up! How To apply XP: Must be within a walled city, and spend the night inside a building. Either an Inn, home owned by Player or invited to stay with the local Noble. Doesn't matter. Cannot apply new XP to level up while out in the field performing quests and actions. The other alternative is you must spend 3 days camped in the same spot within the woods before the XP will apply, showing a change in STATS & SKILLS.
2
2500
3
10000
4
25000
5
50000
6
90000
7
150000
8
240000
9
370000
10
550000
Killing Creatures or Enemy Combatants with Armor Value Low Tier: Armor Value 1-2: 100 XP Armor Value 3-4: 200 XP Armor Value 5-6: 300 XP Armor Value 7-8: 400 XP Armor Value 9-10: 500 XP Mid Tier: Armor Value 11-12: 600 XP Armor Value 13-16: 800 XP Harder: Armor Value 17-20: 1000 XP Armor Value 21-24: 1500 XP Very Difficult: Armor Value 25-29: 2000 XP Godlike: Armor Value 30+: 2500 XP
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