100867_RAA_Quill & Codex_R1_PROOF

The Cullen Bunn Role-Playing Game

• Challenge Threshold – 0 • Health Points – 3 • Defense – D8

OrC A n Orc is a Goblins bigger, tougher cousin. They are brut ish and they have large, fear some tusks. They are tough combat ants.

• Attack (Boney Claw or Rusty Sword) – Attack Roll D8, +1 Dam age • Special Ability – When a Skel eton is reduced to Zero Health Points, it collapses into a pile of bone. However, on the Round af ter it has collapsed, Roll a D8. On a roll of 1, the skeleton reassem bles itself with a full compliment of Health Points. • Villain Points – 0 SKElETON KNIGhT A more intelligent, more lethal version of the Skeleton, the Skeleton Knight remembers its squandered life and longs to prove itself in battle once more.

• Challenge Threshold – 0 • Health Points – 6 • Defense – D10

• Attack (Cleaver–like Sword) – At tack Roll D10, +2 Damage • Special Ability – Orcs are fear some and vicious in combat, and they love the sight of blood. Whenever they inflict 3 or more points of damage on an oppo nent, they can heal 1 of their own Health Points. • Villainy Points – 0 SKElETON T he silent–but–deadly Skeleton is an undead creature often found in the service of Necro

• Challenge Threshold – 0 • Health Points – 10 • Defense – D10

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